If you’re Civilization 6 fan, then you know that each playthrough is a distinctive experience dependent on your map layout, starting location, leaders, and accessible resources.
While this formula allows each entry to feel fresh and thrilling after multiple campaigns, having so many variables to keep track of can be overwhelming for some.
Thankfully, the Civ modding community is continually discovering new ways to streamline the series for newcomers while also delivering inventive content and features to veterans.
In this list, we’ll spotlight the top Civilization 6 mods for PC in 2025, including the greatest Civ mods available through Steam Workshop.
We’ll continue to update this list as new mods catch our eye, so make sure to check back and let us know if we missing any of your favorite Civ 6 PC mods!
Table of ContentsShow

Bring Back Civ 5’s Visuals
Mod: Civ 5 Environment Skin/R.E.D. Modpack
A lot of players prefer the more realistic look of previous entries compared to Civ 6’s cartoonish visuals.
Luckily, you’re not stuck with the look of the vanilla game as modders have provided numerous alternatives, including a mod that brings back Civ 5’s aesthetic and impartial color palette.
The Civ 5 Environment Skin mod alters just about every basic tile and decal in Civ 6 while reducing the overall saturation.
It also assigns a bunch of fresh textures to objects like trees and grass, which give the game a more realistic look.
While the changes are subtle, they go a long way towards creating an immersive experience reminiscent of one of the best entries, especially when paired with mods like the R.E.D. Modpack, which rescales units to a more accurate size.

Unique Location Names
Mod: Mappa Mundi
One of the highlights of Gathering Storm was the inclusion of labels for notable geographic landmarks on the map.
However, if you’re a regular player, chances are you’ve long since grown weary of seeing the same names over and over again.
That’s where the Mappa Mundi mod comes in handy, adding 15,000+ names for rivers, deserts, valleys, volcanoes, peaks, and more, all based on actual real-world locations.
The mod’s script accomplishes this by pulling data from Wikipedia to come up with unique names for each location on your map, referencing famous landmarks from around the globe.
Additionally, it’s compatible with most other popular Civ 6 mods, making installation entirely seamless and effortless.

Detailed Map Layouts
Mod: Detailed Worlds
There are a plethora of mods dedicated to enhancing the feeling of realism in Civ 6’s worlds. However, none are as extensive as this one.
The Detailed Worlds mod elevates maps to fresh heights by implementing a series of modifications to the way worlds are presented.
This includes better placement for volcanoes, deserts, rainforests, and marshes, as well as detailed coastal lines filled with numerous bays and coves.
Also, this mod reduces the amount of polar land you’ll encounter as well as adjusts food placement throughout desert tiles to appear near rivers more frequently.
There are seven diverse map scripts to explore, including Continents, Pangaea, Archipelago, Islands, and more.

Increased Natural Disaster Intensity
Mod: Catastrophic Disaster Intensity
Playing Civ 6 on the highest ‘Hyperreal’ disaster intensity is a daunting challenge in of itself.
However, if you consider yourself somewhat of a masochist, you may want to take things even further by installing the Catastrophic Disaster Intensity mod, which causes a new disaster to pop up nearly every turn.
Dormant volcanoes become a thing of the past, and the chance of finding floodable lowland tiles is increased from 35% to 75% across all intensities.
Additionally, this mod makes it so that more powerful versions of each disaster type are more likely to appear than their weaker counterparts.
If you feel like Civ isn’t challenging you enough, this is the perfect mod to prove yourself once and for all and battle it out with Mother Nature.

More Map Diversity
Mod: Yet Not Another Map Pack
Another way to enhance the immersion in Civ 6 is to install new map packs, such as the fittingly named Yet Not Another Map Pack mod.
This mod allows you to use more precise maps as well as culturally-linked start locations based on your chosen civ.
However, the real highlights here are the groundbreaking, larger map sizes, which include Enormous (128×80), Giant (180×94), and Ludicrous (200×100), with players able to select the map type and size whenever starting a fresh game.
There are a few compatibility issues when running this mod after the Gathering Storm update, specifically potential crashes when selecting maps larger than ‘Gigantic’.

Receive Less Trade Offers
Mod: Zee’s Fewer Trade Offers
Experienced Civ players will know how irritating it is to be fully entrenched in a playthrough only to have the Queen of England continuously bombard you with trade offers.
With Zee’s Fewer Trade Offers mod, the game’s AI is modified to leave you alone for extended periods.
The cooldown for AI trade offers increased from 10 turns to 50 turns, peace offers during war from 3 turns to 10 turns, and friendship offers see a significant boost from 5 turns to 30 turns.
You’ll no longer have to worry about keeping the Queen in business and can instead use your newfound liberty to plan out her downfall.

Improve UI
Mod: Better Trade Screen/Simple UI Adjustments
Civ 6 has a terrible habit of cramming way too much information into the user interface to the point where it becomes downright unfeasible to keep track of.
However, with these two mods, you’ll be well on your way to a sleeker experience free of disorder.
The first mod we recommend installing is Better Trade Screen, which adds novel sorting options to the Trade Overview screen as well as the ability to select ‘Repeat Route’ when trading.
Combine it with the Simple UI Adjustments mod for a more effective and user-friendly UI.
This mod simplifies most of the original UI functions and includes a few interesting features, such as the ability to observe which tiles are currently being worked on by hovering over a city’s banner.
Additionally, it provides the player with information regarding ultimate flood yields, tooltips for building, districts, and wonder, and plenty more.

More Accurate City Placement
Mod: Radial Measuring Tool
As great as Civ 6 is, the game doesn’t always do a good job of explaining how some gameplay mechanics work, especially when it comes to district benefits.
Certain districts, such as Industrial Zones, can share their benefits with all city centers within six tiles, even though the game doesn’t share this at any point.
Making things worse is the fact that there’s no built-in system for counting tiles other than by hand.
Luckily, someone has taken the liberty of creating a Radial Measuring Tool to make the process a lot less tedious.
This straightforward mod measures the impact distance for various districts as well as terrain yields for tiles not currently owned within a set radius.

Keep Track of Milestones
Mod: Real Era Tracker
Era Score is one of the more fascinating new features introduced in the Rise and Fall expansion.
However, it’s still lacking one crucial part: the ability to track which actions count towards your Era Score.
This makes the vanilla system feel like a lot of speculation and achievement memorization to raise your score.
Thankfully, the Real Era Tracker mod improves vanilla Era Score in multiple ways.
Players are presented with an aim-style list of methods to earn Era Score as well as indicators for when another civ has claimed objectives.
To see this mod’s full potential, we recommend starting a fresh playthrough and watching as your Era Score quickly fills.

Experience Ancient Eras Like Never Before
Mod: Anno Domini
Total conversion mods are a magnificent way to breathe new life into Civ 6 if you feel like you’ve exhausted all the content in the original game.
Mods such as Anno Domini allow the player to experience things that are typically outside the scope of a Civ game by concentrating on a particular period, in this case, the Ancient/Classical eras.
Taking place “from the Dawn of Time to the fall of Rome,” this mod maintains the same tempo, civ count, and some unlockable technologies as you’d expect in a thorough game while zoning in on a moment in history.
The same can be said about the plentiful buildings, units, wonders, and resources that are made available to the player.

Improved Resource Strategizing Resources
Mod: Zee’s Strategic Resources Overhaul
Although Gathering Storm compelled players to alter how they approached strategic resources, the expansion still didn’t address many of the evident issues that arise late in the game.
Zee’s Strategic Resources Overhaul mod attempts to remedy a lot of GS’s oversights in some clever ways.
For one, it adds more advantageous applications for strategic resources that become obsolete early on, such as Iron, Horses, Copper, and Aluminum.
Additionally, these resources become valuable bargaining chips, which can be leveraged in negotiations with other civs and factor into wars.

Receive More Benefits From Tourism Favor
Mod: Diplomatic Favor with Tourism
First introduced in Civ 5, Tourism has had a challenging time demonstrating its effectiveness in playthroughs beyond a single strategy.
However, the Diplomatic Favor with Tourism mod aims to make the mechanic more substantial by rewarding the player with one Diplomatic Favor point for every +100 Tourism they manage to produce.
The intended goal is to provide players with a more substantial incentive for investing in Tourism beyond just a ‘Culture Victory.’
It adds a delicate, but noticeable layer to how the game is played without compromising gameplay balance.

Reduce Pollution
Mod: Decommission Power Plants/Snowlar Panels
Climate change is an exciting new mechanic that drastically raises the level of challenge in Civ 6.
However, the game is bleak when it comes to providing eco-friendly power alternatives, locking you into an eventual environmental catastrophe.
Fortunately, two mods can be combined to give your civ more room to flourish.
The first one is the Decommission Power Plants mod, which lets you shut down power plants within the management panel to decrease your carbon footprint.
Since you’re going to have to find somewhere else to get energy from, we recommend installing the Snowlar Panels mod as well.
It lets you turn what would otherwise be unusable snow tiles into a foundation of energy by building solar panels on top of them.

Fight Rock Bands with Religion
Mod: Religious Units Fight Rock Bands
If you find yourself wanting to crush Rock Bands in Civ 6 only to find the game provides no way to do so, then you’re in luck.
With the Religious Units Fight Rock Bands mod installed, you’ll be able to defeat those impious, music-blasting cretins once and for all through the power of prayer.
This is achieved by assigning Rock Bands a religious strength level of 125 within the game’s files.
They don’t gain any extra bonuses but are instead made vulnerable to passionate praying, fasting, and proper use of wonders/policies from Apostles and Inquisitors.
Rock Bands are not able to initiate combat, making them the ultimate guitar-playing punching bags.

Add More Civilizations
Mod: Civilization and Leader Mods
If you feel like you’ve seen and done just about everything you can in Civ 6, the only logical choice is to add a bunch of new civs to the game.
There are a plethora of options for expanding civs/leaders in the vanilla game.
However, not many are as remarkable or extensive as JFD’s Civilization and Leader mods pack.
You can find an extensive list of civilizations and leaders from past games as well as new ones with unique traits not discovered in the original game.
Highlights include Isabella I for Spain, Elisabeth for Russia, and Wilhelmina for the Netherlands.