Jean is a 5* Anemo Sword Support capable of healing the entire party, cleansing unwanted Elemental statuses, providing come crowd control, abusing fall DMG, and—if built correctly—shredding enemy resistances.
That’s a lot of team roles we’ve just mentioned, but somehow, Jean manages to excel at all of them. So despite her being one of the five Standard 5* characters that you’ve probably just lost the 50/50 to, Jean is an exceedingly useful Support that can be used in a plethora of team compositions.
She’s also a character who can be built and played in many ways. It’s not unheard of for players to run Jean as a Physical DPS. We’ll provide some footnotes on her Physical DMG build, but we’ll focus on optimizing her supporting capabilities since this is the role in which she shines the most.
In this Jean build guide, we’ll tell you how you should prioritize her talents, how good her constellations are, which weapons and artifacts you should give her, and which teams she’s good in.
So without any further ado, let’s begin the guide!
Table of ContentsShow
Jean’s Talent Priority
|Normal Attack |
Performs up to 5 consecutive strikes.
Consumes a certain amount of stamina to launch an opponent using the power of wind. Launched opponents will slowly fall to the ground.
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
|When running Jean as a support, the exact amount of Normal and Charged Attacks you’ll want to perform with her is zero, making this her least important talent.|
If you’re running Jean as a Physical DPS, this becomes her most important talent.
|Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.|
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front. Direction can be adjusted. Character is immobile during skill duration.
|Gale Blade hits like a truck, and that’s even if you don’t abuse the Skill to torment enemies with falling DMG. Swapping Jean in and out to cast this ability isn’t done just for Energy generation, so this is her second priority talent.|
|Calling upon the wind’s protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG.|
At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean’s ATK.
• Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
• Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
|If you build Jean as we’ll show you, this will be your panic button. Press it, and all your characters will be healed by a massive amount. The extra healing it provides for the active character is just the icing on the cake.|
In addition to this, don’t underestimate the DMG scaling on this ability. There are very few abilities in the entire game with this massive a scaling on the first DMG instance.
Combine all of this, and you’ll see why this is Jean’s first priority talent.
Jean’s Passive Talents
|Guiding Breeze||When a Perfect Cooking is achieved on a dish with restorative effects, Jean has a 12% chance to obtain double the product.||This is inconsequential. We’d say it’s not entirely useless, but for the fact that Barbara—a free character every player gets—has the same talent.|
|Wind Companion||Hits by Jean’s Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean’s ATK for all party members.||Unless you’re playing Jean as a Physical DPS, you won’t be benefiting from this at all. It’s not a big loss though, as the healing this provides is rather negligible.|
|Let the Wind Lead||Using Dandelion Breeze will regenerate 20% of its Energy.||This is simply incredible. Effectively turning Jean’s costly 80 Energy Burst into a more manageable 60 Energy Burst is amazing.|
Jean’s stats are a bit all over the place. Despite the fact that all her healing scales with her ATK, she has a rather low base ATK—lower than that of several 4* characters. Her Ascension Stat is also Healing Bonus instead of ATK, which would have benefited her kit much more. And for some reason, she boasts the second-highest base HP in the game, tied with none other than Zhongli, whose whole kit revolves around his HP.
Yet despite all of this, Jean is not only functional, but powerful. Her ability to abuse falling DMG—which scales off of the enemies’ max HP—and one-shot enemies by drowning them is fun, but not something that’d net her an A-Tier ranking on our Genshin Impact Tier List. But her instantaneous team-wide healing and sizeable DMG she effortlessly does along the way are just that good. Not to mention the fact that she can use the Viridescent Venerer which is arguably the best artifact set in the game.
What’s more, she arguably has the best constellations of all Standard 5* characters. So let’s take a look at why you shouldn’t feel too bad about pulling duplicates of Jean.
|Spiraling Tempest||Increases the pulling speed of Gale Blade after holding for more than 1s, and increases the DMG dealt by 40%.||Don’t underestimate how huge a 40% DMG increase is on an ability that already hits like a truck. With this talent, Jean’s Elemental Skill will hit as hard as some Elemental Bursts.|
|People’s Aegis||When Jean picks up an Elemental Orb/Particle, all party members have their Movement SPD and ATK SPD increased by 15% for 15s.||Movement speed and ATK speed buffs are incredibly hard to come by, which is enough to make this an invaluable constellation. All characters benefit from this, although it’s only Busted when supporting certain units like Eula.|
|When the West Wind Arises||Increases the Level of Dandelion Breeze by 3.|
Maximum upgrade level is 15.
|Both the healing and the DMG of Jean’s Burst scale well, even past level 10, making this a decent constellation.|
|Lands of Dandelion||Within the Field created by Dandelion Breeze, all opponents have their Anemo RES decreased by 40%.||This is amazing. Anemo Resistance shredding is the hardest Resistance shredding to find in the entire game. This does for Anemo units what the Viridescent Venerer does for other Elements.|
|Outbursting Gust||Increases the Level of Gale Blade by 3. Maximum upgrade level is 15.||Most characters don’t care for either the constellation that increases their Skill or their Burst, but with Jean, both constellations are neat. This one is less useful, but it greatly increases her DMG nonetheless.|
|Lion’s Fang, Fair Protector of Mondstadt||Incoming DMG is decreased by 35% within the Field created by Dandelion Breeze. Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10s.||DMG reduction is an underappreciated utility in Genshin Impact. That being said, while this will greatly reduce the DMG you take, it just feels underwhelming as a final constellation.|
Half of Jean’s constellations expand her repertoire of supporting utilities to include ATK speed and movement speed buffing, DMG mitigation, and—most importantly—Anemo Resistance shredding. The other half greatly increases her DMG and healing.
It’s never a great feeling when you’re trying to get a Limited 5* character, expend all of your hard-earned Primogems, and get your hopes up upon seeing the golden shooting star, only to get Jean’s portrait flashing on your screen. But once you get past the disappointment, you can at least find solace knowing that her constellations are all valuable.
Best Weapons For Jean
|Primordial Jade Cutter|
|Although there’s no weapon in the game tailor-made for Jean’s kit, she can make amazing use of many 4* and 5* weapons. The reason Primordial Jade Cutter gets the top spot is because it greatly increases Jean’s overall DMG potential by providing her with loads of CRIT Rate. And because Jean has one of the highest HP pools in the game, she gets more ATK from this weapon’s passive than any other Sword user.|
|Mistsplitter Reforged is yet another amazing 5* option for boosting Jean’s overall DMG potential. She can make great use of the passive, and the high CRIT DMG substat is always appreciated.|
|The craftable Amenoma Kageuchi is arguably Jean’s BiS 4* weapon. Despite its base ATK being on the low side, it makes up for it with an enormous ATK% substat. On top of this, the passive rewards you for playing Jean exactly the way she should be played by regenerating her Energy. The higher you can refine this weapon, the better.|
This is also a decent weapon for Physical DPS Jean.
|By using Favonius Sword, you are sacrificing a lot of Jean’s DMG potential in favor of making her an even better battery for your DPS. Plus, even at 60 Energy, Jean’s Burst can be expensive, so guaranteeing you can cast it consistently is worth the DMG loss. |
Festering Desire is a strictly better Energy Recharge weapon for Jean, providing her with a higher base ATK and plenty of extra DMG on her Elemental Skill. But since only veteran players who’ve been around since patch 1.1 have this weapon, we’ve decided to only mention it as a side note.
|The Black Sword|
|The BP exclusive Black Sword is a great weapon for Jean, giving her a decent base ATK and lots of CRIT Rate. However, Support Jean can’t really make use of its passive.|
If you’re running a DPS Jean, though, then this weapon becomes even better. Other great options for a Physical DPS Jean include The Flute and Prototype Rancour, with the 5* Aquila Favonia as her best option.
Best Artifacts For Jean – 4-Viridescent Venerer
We’ve mentioned it many times already, but we’ll say it again—Viridescent Venerer is arguably the best artifact set in the entire game. It not only boosts Jean’s personal DMG, but also allows her to buff the DMG of Pyro, Hydro, Cryo, and Electro DPS units into the stratosphere. Other artifact sets simply don’t come even close enough in terms of boosting Jean’s supporting capabilities. So, of course, you should give her a 4-piece Viridescent Venerer set.
In terms of stats, though, you’ll want to build Support Jean like a typical DPS unit. This means giving her ATK% on the Sands, Anemo DMG on the Goblet, and CRIT DMG/CRIT Rate on the Logos. You shouldn’t underestimate the DMG Support Jean can bring to the table if her abilities are given the chance to CRIT. Aim for a 1:2 ratio for your CRIT Rate and CRIT DMG.
In terms of substats, you should aim for CRIT DMG/CRIT Rate, ATK%, and Energy Recharge.
If you’re using Jean in a team with an Anemo or Gao DPS, then use either a combination of 2-piece Viridescent Venerer and 2-piece Gladiator’s Finale/Shimenawa’s Reminiscence set bonuses, or make her an ATK buffer with the 4-piece Noblesse Oblige.
And if you’re building Jean as a Physical DPS, then give her a Physical DMG Goblet and a combination of 2-piece Bloodstained Chivalry and 2-piece Pale Flame set bonuses. The 2-piece Gladiator’s Finale and 2-piece Shimenawa’s Reminiscence are also viable alternatives.
Best Team Composition For Jean
F2P Support Jean
Xingqiu is the secret ingredient that makes all F2P Electro-Charged teams possible to run, and this one is no exception. His Off-Field DMG and Hydro application is essential for making this team work properly. No other character can replace him. But Jean is great at supporting any Elemental DPS who’s not Anemo or Geo, so if you don’t have Xingqiu, you can easily slot her into another team. It just won’t be an Electro-Charged team.
Beidou is the character who will likely be dealing the most DMG in this team, despite her here also contributing all this DMG via her Elemental Burst while off the field. Jean’s job will be to reduce the enemies’ Electro Resistance to make sure Beidou’s raw DMG, as well as Electro-Charged DMG, both get buffed. Electro Traveler is a viable replacement for Beidou.
Fischl is yet another source of Off-Field Electro DPS that will trigger Electro-Charged and get buffed by Jean’s Viridescent Venerer set bonus. She can also be used as the on-field Normal Attacker who will drive Xingqiu’s and Beidou’s Bursts. However, you can also use Jean as the on-field attacker to get some extra healing in. You can even run Razor as the on-field attacker.
F2P Physical DPS Jean
- Yun Jin
Rosaria is one piece of the puzzle needed for triggering Superconduct to lower enemies’ Physical Resistance. While any Cryo unit will do—like Kaeya or Diona—we prefer Rosaria for her high DMG, the ability to buff Jean’s CRIT Rate, and even her Physical DMG buffing, if you happen to have Rosaria’s C6.
Fischl is here to provide the second piece of the puzzle needed for triggering Superconduct. While any Electro character could do this job, we chose Fischl as she’s the most consistent Off-Field Electro application you can find in the 4* roster. Her constellations also all benefit Jean’s Physical DPS build. However, she is far from irreplaceable. The Electro Traveler is a great alternative, as are Lisa, Kujou Sara, and Beidou, provided you can feed them with enough energy to support their costly Bursts.
Yun Jin buffs up Jean’s Normal Attacks like no other character in the game can. And for Physical DPS Jean, Normal Attacks are her main source of DMG. If you don’t have Yun Jin, you can either replace her with Bennett, or another Cryo or Electro support mentioned above. Beidou works particularly well with Fischl.
Xiao is the main DPS in this team. He relies on Jean to feed him with Energy, keep him healed up, and—if you’re lucky enough to have her at C4—shred the enemies’ Anemo Resistance. With two Anemo characters, you also get the Anemo Resonance, allowing both Jean and Xiao to activate their Skills more frequently. Since Xiao is an Anemo unit, you won’t get any benefits from the 4-piece Viridescent Venerer set in this team, so you should opt for some alternatives.
Zhongli provides Xiao with a shield and reliable Anemo Resistance shredding.
Albedois here for his plentiful Off-Field DPS as well as to unlock the Geo Resonance, which provides Xiao with a substantial DMG increase. Instead of Albedo, you can use Bennett.
Is Jean Worth It?
The way we see it, Jean is the most universally useful Standard 5* character you can get.
Keqing and Diluc are DPS units who got power crept and Qiqi technically heals more than Jean but offers none of her other utilities. You could argue that Mona is better because she’s part of the so-called Morgana team—one of the strongest meta teams in the game—but outside of this one specific team which requires many Limited 5* characters and is therefore inaccessible to many players, she sees next to no use.
Jean, on the other hand, is a universal support who can be slotted into any team and offer enormous, instantaneous team-wide healing, Resistance shredding, and loads of Anemo DMG. All of this makes her the most worth it Standard 5* character in our eyes.
However, she’s still not worth wasting Primogems on the Standard Banner for—no character is. But if you already have to lose the 50/50 sometimes, Jean is one of the best consolation prizes you can get thanks to her ability to support many teams, serve as a Physical DPS for new players, and her overall good constellations.