Yun Jin is a DEF-scaling Geo Polearm support who focuses on buffing all party members’ Normal Attack DMG. This makes her a dedicated support, much like Gorou, Kujou Sara, and Shenhe, only instead of buffing a certain Element, she buffs a certain type of DMG. And much like Gorou and Shenhe, she is amazing at what she does. In other words, the DMG increase provided by Jin Yin will be instantly noticeable.
That being said, she offers nothing outside her Normal Attack buffing capabilities. So players looking for a generalist support they can slot into many teams may not wish to invest in her.
In any case, to reap the biggest benefits from Yun Jin’s kit, you will have to build her correctly. This means prioritizing the right talents, equipping her with the right weapon and artifacts, and teaming her up with the right characters. Her constellations can also help her out a bunch. In this guide, we’ll go over all of this info to help you build the most optimized Yun Jin.
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Yun Jin’s Talent Priority
Talent | Description | Priority |
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Normal Attack (Cloud-Grazing Strike) | Normal Attack Performs up to five consecutive spear strikes. Charged Attack Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | The idea is for Jun Yin to buff Normal Attacks of other characters. She can also buff her own Normal Attacks through her Bursts, but this isn’t even remotely the best way to play her. With that in mind, there’s no need to level up this talent at all. Her Normal Attack animations are gorgeous to look at, though. |
Elemental Skill (Opening Flourish) | Ms. Yun may just be acting out fights on stage, but her skills with the spear are real enough to defend against her foes. Press Flourishes her polearm in a cloud-grasping stance, dealing Geo DMG. Hold Takes up the Opening Flourish stance and charges up, forming a shield. DMG Absorption is based on Yun Jin’s Max HP and has 150% effectiveness against all Elemental DMG and Physical DMG. The shield lasts until she finishes unleashing her Elemental Skill. When the skill is released, when its duration ends, or when the shield breaks, Yun Jin will unleash the charged energy as an attack, dealing Geo DMG. Based on the time spent charging, it will either unleash an attack at Charge Level 1 or Level 2. | In many ways, Yun Jin’s Elemental Skill is similar to Beidou’s Elemental Skill—both are used to evade DMG and return it to enemies. They also both feature the so-called parry mechanic, where you get maximum DMG if you time the Press of the Skill perfectly with the enemy’s attack. But where they are different is in DMG. No matter how you build her and which artifacts you equip her with, Yun Jin’s perfect parry is never going to come close to the DMG of Beidou’s perfect parries. You’ll want to cast this Elemental Skill anyway to generate Energy for Yun Jin’s Burst, so leveling it up for some extra DMG isn’t a bad thing. But there’s no need to level this talent too highly. |
Elemental Burst (Cliffbreaker’s Banner) | Deals AoE Geo DMG and grants all nearby party members a Flying Cloud Flag Formation. Flying Cloud Flag Formation When Normal Attack DMG is dealt to opponents, Bonus DMG will be added based on Yun Jin’s current DEF. The effects of this skill will be cleared after a set duration or after being triggered a specific number of times. When one Normal Attack hits multiple opponents, the effect is triggered multiple times according to the number of opponents hit. The number of times that the effect is triggered is counted independently for each member of the party with Flying Cloud Flag Formation. | This is the ability that makes Yun Jin who she is. It’s her most important talent. When activated, all characters in the party will get increased Normal Attack DMG for the next 30 Normal Attacks they land. This buff scales off of Yun Jin’s DEF, so stacking as much DEF on her is the way to go. If unused, the buff will expire after 12 seconds. There are plenty of Normal Attack-oriented characters in the game, although interestingly enough, this ability benefits weaker characters way more than strong ones. |
Yun Jin’s Passive Talents
Talent Name | Description | Evaluation |
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Light Nourishment | When Perfect Cooking is achieved on Food with Adventure-related effects, there is a 12% chance to obtain double the product. | If you rely on food, this can save you some resources. Nothing special, but then again, most utility passives aren’t. |
True to Oneself | Using Opening Flourish at the precise moment when Yun Jin is attacked will unleash its Level 2 Charged (Hold) form. | The so-called perfect parries mentioned in the Elemental Skill evaluation aren’t inherent to the skill but are rather received through this passive. Parrying is an incredibly fun and engaging playstyle, but not as rewarding on Yun Jun due to her low DMG. |
Breaking Conventions | The Normal Attack DMG Bonus granted by Flying Cloud Flag Formation is further increased by 2.5%/5%/7.5%/11.5% of Yun Jin’s DEF when the party contains characters of 1/2/3/4 Elemental Types, respectively. | This passive provides some incentive to run an elementally diverse cast of characters, although the scaling isn’t so huge that it forces you to play this way. Each incremental bonus corresponds to slightly more than the scaling of one level of Yun Jin’s Elemental Skill. In a rainbow team, this is more impactful than the constellation that increases the Burst by three levels. |
Overall, Yun Jin is a fun and versatile character. The buff provided by her Elemental Burst grants a huge DMG increase to characters with low or medium scaling on their Normal Attacks. In other words, if there’s a character who’s mediocre at being a Normal Attack DPS but you wish you could play them as such, then Yun Jin’s the character you should turn to. The benefits are even more apparent if they’re fast attackers, like most Sword and Polearm users. So, if you’ve been dying to play a main DPS Normal Attack-oriented Qiqi, Albedo, Jean, Xiangling, or Thoma, you’re in luck.
Needless to say, Yun Jin is also an amazing support for characters who excel at Normal Attack DMG, such as Yoimiya, Eula, and Razor. But since their Normal Attacks are already so good, the benefits aren’t as amazing. The way we see it, this was brilliantly designed. Genshin Impact is an easy enough game. In other words, you don’t need to run meta team comps to beat most of its content, yet some characters were so weak at certain roles that you were still heavily discouraged from playing them in these roles. Giving players more freedom to express their imaginative character builds and play styles is an amazing thing, and Yun Jin enables this.
Yun Jin’s Constellations
Constellation Name | Description | Evaluation |
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Thespian Gallop | Opening Flourish’s CD is decreased by 18%. | The ability to cast Yun Jin’s Elemental Skill more frequently means you get Energy more frequently. It’s not a constellation you should go out of your way to obtain, but you shouldn’t feel bad about getting it either. |
Myriad Mise-En-Scène | After Cliffbreaker’s Banner is unleashed, all nearby party members’ Normal Attack DMG is increased by 15% for 12s. | This constellation adds another source of Normal Attack buffing to Yun Jin’s Burst. Keep in mind that this constellation-derived buff doesn’t scale off of her DEF, but instead operates like all other Normal Attack buffs in the game do. All in all, a very strong constellation to have. |
Seafaring General | Increases the Level of Cliffbreaker’s Banner by 3. Maximum upgrade level is 15. | It’s through her Burst that Yun Jin derives most of her value, so to see this talent buffed first is a treat. The buff scales normally past level 10, so this is amazing. |
Flower and a Fighter | When Yun Jin triggers the Crystallize Reaction, her DEF is increased by 20% for 12s. | More DEF translates to higher DEF-scaling buffs for the party. Yun Jin has to be the one to trigger the reaction, but due to the range of her Elemental Skill, it shouldn’t be difficult to maintain 100% uptime on this constellation. |
Famed Throughout the Land | Increases the Level of Opening Flourish by 3. Maximum upgrade level is 15. | As mentioned, Yun Jin’s Elemental Skill has poor scaling in terms of DMG, so this doesn’t change much—easily her worst constellation. |
Decorous Harmony | Characters under the effects of the Flying Cloud Flag Formation have their Normal ATK SPD increased by 12%. | Attack Speed buffs are incredibly difficult to obtain. All characters can benefit from it, and paired with the right teammates (like Eula, for example) this constellation has the potential to be incredible. |
Yin Jin’s constellations are solid overall. Her C5 is bad, but since all characters have to her two constellations dedicated to buffing the talent levels of their Skill and Burst, this was unavoidable. C1 is also mediocre, but by no means bad. Constellations 2 through 4, on the other hand, are great, doubling down on her Normal Attack buffs in different but meaningful ways. All in all, there’s more good here than bad.
Her C6, while situational, allows her to buff a stat that is otherwise incredibly difficult to buff. This is in holding with her theme of allowing players to experience a plethora of fun and exciting play styles that aren’t necessarily meta or game-defining. For example, a C6 Yun Jin would be a great support for Razor, making his attacks stronger and, more importantly, even faster. Or imagine a C6 Yun Jin buffing the already speedy Normal Attacks of Xiangling who’s used to drive C6 Fischl’s Elemental Skill firing rate into overdrive. Neither of these teams are top-tier, but they’re fun and able to break the monotony of playing the same thing over and over again.
Best Weapons For Yun Jin
Weapon Rarity | Explanation |
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Favonius Lance 5* | Due to a complete lack of DEF-scaling Polearms, as well as the fact that Yun Jin isn’t meant to be played as a DMG dealer, her only reasonable weapon options are Energy Recharge weapons. And among all the Energy Recharge Polearms, Favonius Lance stands out as the clear winner due to its ability to generate extra energy. Yun Jin’s Burst costs a lot and she’s rarely played in Geo-centric teams, so the Favonius passive helps a lot with maintaining her Burst uptime. |
Prototype Starglitter 5* | If you don’t have Favonius Lance, Prototype Starglitter is the next best thing. This craftable Polearm offers even better scaling on the Energy Recharge substat, although its passive doesn’t synergize with Yin Jin’s kit at all. In other words, only use it as a stat stick that requires no refinement. The Catch has the identical Energy Recharge scaling to Prototype Starglitter, but you can only ever have one The Catch on your account, and it’s such an amazing weapon that it would be a shame wasting it on Yun Jin, who really can’t make effective use of its passive. |
Deathmatch 4* | Deathmatch is another weapon that you may see Yun Jin players run. This is because it does provide extra DEF through its passive. If you’re trying to maximize DEF, this is certainly one way to do it. She also doesn’t mind the low base ATK in the least, although the superbly high Crit Rate substat is wasted on Yun Jin. |
Skyward Spine 5* | Skyward Spine can be a good weapon on many characters who are able to make great use of all of its abilities. Yun Jin doesn’t do this. As a character who wants to stack DEF, the ATK-scaling passive of Skyward Spine is incompatible with her kit. Yun Jin doesn’t even care about the high base ATK. The only reason this weapon is here is because of the Energy Recharge substat. In other words, we wanted to point out that you don’t need a 5* weapon to make Yun Jin good. This is certainly a plus for some players. |
Best Artifacts For Yun Jin – 4-Piece Husk of Opulent Dreams
In terms of artifact set bonuses, 4-Piece Husk of Opulent Dreams fits Yun Jin like a glove. She needs DEF, and this set bonus provides it in spades. Furthermore, she wants to stay off-field most of the time, and this set rewards you for keeping her off-field. You could say that she doesn’t really care about the Geo DMG bonus all that much, but it’s not like an extra bit of DMG ever hurt anyone it wasn’t supposed to.
As far as main stats go, Yun Jin works best with the following—Energy Recharge on the Sands, DEF% on the Goblet, and DEF% on the Logos. You could also give her DEF% on the Sands, but only if this doesn’t prevent you from maintaining consistent uptime on Yun Jin’s Burst. Her best weapons and ascension stat already give her Energy Recharge, but unless you’re running another Geo character, you may still need the ER Sands, since her Burst costs a hefty 80 Energy.
In terms of substats, you want DEF%, Energy Recharge, and DEF. CRIT Rateis also beneficial if you’re using Favonius Lance.
In case you don’t have a 4-piece Husk of Opulent Dreams set, you’ve still got some options. You can combine the 2-piece Husk of Opulent Dreams set with either a 2-piece Emblem of Severed Fate for the extra Energy Recharge or with the 2-piece Defender’s Will for even more DEF%.
Technically, the 2-piece Husk + 2-piece Defender’s Will provides more DEF% than the 4-piece Husk bonus at max stacks. The only issue is that the Defender’s Will artifact set doesn’t come in 5* rarity. This means that, in order to lose the least stats from using a 4* artifact set, you should aim to make the two Defender’s Will artifacts be the Flower and the Feather, as these always provide HP and ATK as the main stats—two stats that Yun Jin doesn’t scale off of.
Alternatively, Yun Jin can make great use of the 4-Piece Archaic Petra bonus to buff the Elemental DMG of your Elemental DPS characters. This will slightly decrease her Normal Attack buffing capabilities, but the massive 35% Elemental DMG buff Yun Jin will provide to your DPS characters will more than make up for this.
Elemental Synergies
Unless you’re running her with the 4-piece Archaic Petra, Yun Jin doesn’t care which Element her teammates are. And even then, she doesn’t care so long as they aren’t Geo or Anemo, which can’t be buffed through this set bonus.
What’s much more important is how Yun Jin complements the kits of her teammates. So let’s take a look at some of Yun Jin’s best team compositions to see how she benefits them.
Best Team Composition For Yun Jin
Free-to-Play
- Yun Jin
- Razor
- Rosaria
- Diona
Razor is the main DPS. The wolf boy has been completely outclassed by Eula as a Physical DPS, but people forget that the DMG he does is impressive for a 4* unit. Razor is all about doing as much DMG with Normal Attacks, so Yun Jin’s kit seems like it was tailor-made for him. An alternative to Razor in this build would be Fischl, who can be built to spam Normal Attacks and is still Electro, so she fits well into this specific team composition. Though honestly, any character can work with Yin Jin, so long as they spam Normal Attacks.
Rosaria is here to ensure Razor has access to Superconduct to lower the Physical Resistance of enemies. We chose Rosaria specifically because she also buffs Razor’s CRIT Rate, and at higher constellations, she can further shred Physical Resistance of enemies. Once again, you can use any Cryo support except for Chongyun. Kaeya works exceptionally well, as does Qiqi—technically not a F2P character since she is a 5*, but many F2P players have her despite not wanting her, so we figured we’d give her a shout-out.
Diona is not here for her Cryo element, or even for the Cryo Resonance. She’s here just for her shielding and healing. Razor needs to be up close and personal with enemies. This means he’s open to attacks, which can make him flinch or knock him back. A shield takes care of these issues. To this end, you could also use Xinyan. While we don’t recommend running Pyro characters with Razor, Xinyan doesn’t apply Pyro that frequently, and her shield also increases Physical DMG.
For Whales
- Yun Jin
- Yoimiya
- Kazuha
- Bennett
Yoimiya is the Normal Attack DPS in this team. She can also greatly benefit from the 4-piece Archaic Petra set if you decide to equip Yun Jin with this. The set bonus buff lasts for 10 seconds, just like Yoimiya’s Pyro infusion. This way, Yun Jin can provide double the support to Yoimiya’s Normal Attacks.
Kazuha is also here to increase Yoimiya’s Pyro DMG, both by directly buffing the stat and by shredding enemies’ Pyro Resistance using the 4-piece Viridescent Venerer set bonus. If you want to play a more traditional Vaporize-oriented Yoimiya, feel free to replace Kazuha with Xingqiu.
Bennettis here to buff Yoimiya’s ATK, give her the Pyro Resonance, and battery her. Since Bennett buffs Yoimiya’s ATK and Yun Jin buffs her Normal Attack DMG (and potentially Pyro DMG), there is no overlap here and no diminishing returns which you’d get if they all buffed the same stat.
Is Yun Jin Worth It?
Whether or not Yun Jin is worth it greatly depends on what you seek to get from not only your characters but the game as a whole.
Some players want to optimize. They want to find the most powerful, most broken units and use them in the most synergistic ways. In other words, some plays are meta-driven. There is nothing wrong with this, but Yin Jin doesn’t provide a lot of value to such players. If you build her the way we’ve shown you in this guide, you can get even very powerful Normal Attackers like Yoimiya a hugeDMG increase. But unless you’re using Yoimiya, Normal Attacking is not the meta strategy.
Then there are other players, who don’t walk the trodden path but instead prefer to concoct their own teams based on preference and fun-factor. If you enjoy playing characters who rely on Normal Attacks or want to make underpowered characters more relevant, Yun Jin is definitely worth it. What’s more, she’s great at what she does. The extent to which Yun Jin boosts Normal Attacks is nothing to scoff at. The buff may be narrower in application than what Bennett offers, but it is no less potent.
In other words, Yun Jin is a dedicated support for Normal Attacking character, and she’s a great one at that. If this is the kind of playstyle you enjoy, then Yun Jin is not just worth it, but irreplaceable.