Genshin Impact features a multifaceted approach to character progression – you don’t just level up your character; you also need to level up their talents, equip them with weapons and artifacts, and level up said weapons and artifacts. By obtaining multiple copies of the same character you can even unlock their constellations for additional power-ups.
Now all of these things are important, but what separates artifacts is just how easy they are to mess up! And in terms of overall power, we would always take a 4* character with great artifacts and optimal set bonuses over a 5* character with randomly thrown together artifacts from disparate sets.
In this guide, we’ll:
- Explain what artifacts are and how they work
- Provide a list of all 5* artifacts currently in the game
- Tell you which artifact set is the best for which character
So if you want to maximize the potential of all your hard-earned Genshin Impact characters, here’s everything you need to know about artifacts and which one you should equip to which character.
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What Are Artifacts And How Do They Work?
In standard video game terms, artifacts are the equivalent of armor equipment.
Only instead of your usual Gloves, Belts, and Helmets, the 5 equipable slots occupied by artifacts in Genshin Impact are called the Flower of Life, the Plume of Death, the Sands of Eon, the Goblet of Eonothem, and the Circlet of Logos. The community generally refers to them as the Flower, Feather, Sands, Goblet, and Head.
Each artifact features one main stat and several substats. However, not every slot can feature every main stat and some specs can only be found as main stats. The following is a list of possible main stats for each of the slots:
|Feather of Life||HP|
|Plume of Death||ATK|
|Sands of Eon||ATK%|
|Goblet of Eonothem||ATK%|
|Circlet of Logos||ATK%|
Aside from the Flower and the Feather, the main stat featured on any artifact is determined randomly.
Each artifact has several substats (maximum of 4) that are also determined randomly. You level up your artifacts by feeding them other artifacts. The level cap for 5* artifacts is 20, and you get an increase to one random substat every 4 levels. Healing Bonus, Physical DMG, and all the Elemental DMG bonuses cannot be obtained as substats.
Artifacts are obtained through Domains, which require Resin to complete. So not only can the quality of artifacts vary from abysmal to incredible, but you’re also limited in how much you can farm them on any given day.
So if you’re looking for specific substats on an artifact you first need to get the desired main stat, pray to RNG that you get said substats, and then pray even more that the desired ones get upgraded as you level up the artifact.
This makes farming the perfect artifacts for any given character a huge endeavor that’s never really over.
But there’s even more to artifacts than this! They also come in sets and equipping 2 or 4 artifacts from the same set onto a character will grant them additional set bonuses. In the table below we’ve provided a list of all the 5* artifact sets in the game, along with their bonuses and a short review of each set.
When grinding for these artifacts, just keep in mind that main stats are more important than substats and set bonuses.
Overview Of All 5* Artifact Sets in Genshin Impact
|Set Name||Bonuses||Quick Set Review|
|Gladiator’s Finale||2-Piece: ATK +18%. |
4-Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
|Most characters can benefit from the 2-Piece bonus. |
No melee DPS who focuses on Normal Attacks will mind having the 4-Piece bonus.
|Wanderer’s Troupe||2-Piece: Increases Elemental Mastery by 80. |
4-Piece: Increases Charged Attack DMG by 35% if the character uses a Catalyst or Bow.
|Few characters will want that 80 Elemental Mastery over another 2-Piece bonus, but ranged characters with a focus on Charged Attacks like Yanfei will love the 4-Piece bonus.|
|Thundersoother||2-Piece: Electro RES increased by 40%. |
4-Piece: Increases DMG against opponents affected by Electro by 35%.
|The 4-Piece bonus gives insane damage if you can keep your opponents affected by Electro, which is easier said than done. The 2-Piece bonus is useless on its own.|
|Thundering Fury||2-Piece: Electro DMG Bonus +15% |
4-Piece: Increases damage caused by Overloaded, Electro-Charged, and Superconduct by 40%. Triggering such effects decreases Elemental Skill CD by 1s. Can only occur once every 0.8s.
|All Electro characters can benefit from the 2-Piece bonus, but the 4-Piece bonus is generally not worth getting.|
|Maiden’s Beloved||2-Piece: Character Healing Effectiveness +15% |
4-Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
|If you want your healers to heal more go for it, but it’s often best to make your healers also buff up other’s DMG with Noblesse or to increase their Energy Recharge and/or Burst DMG with Severed Fate.|
|Viridescent Venerer||2-Piece: Anemo DMG Bonus +15% |
4-Piece: Increases Swirl DMG by 60%. Decreases opponent’s Elemental RES to the element infused in the Swirl by 40% for 10s.
|Every Anemo support wants the 4-Piece Bonus, as it’s arguably the best set bonus in the game. Every Anemo DPS wants the 2-Piece bonus.|
|Crimson Witch of Flames||2-Piece: Pyro DMG Bonus +15% |
4-Piece: Increases Overloaded and Burning DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using an Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
|The extra Pyro DMG is good, but the 4-Piece set is one of the reasons Melt and Vaporize are the best Elemental Reactions in the game.|
|Lavawalker||2-Piece: Pyro RES increased by 40%. |
4-Piece: Increases DMG against opponents affected by Pyro by 35%.
|The 4-Piece bonus gives insane damage if you can keep your opponents afflicted with Pyro, which is easier said than done. The 2-Piece bonus is useless on its own.|
|Noblesse Oblige||2-Piece: Elemental Burst DMG +20% |
4-Piece: Using an Elemental Burst increases all party members’ ATK by 20% for 12s. This effect cannot stack.
|All Burst supports want the 2-Piece bonus, and every team is made better by giving at least one character the 4-Piece bonus.|
|Bloodstained Chivalry||2-Piece: Physical DMG +25% |
4-Piece: After defeating an opponent, increases Charged Attack DMG by 50%, and reduces its Stamina cost to 0 for 10s. Also triggers with wild animals such as boars, squirrels and frogs.
|The 2-Piece bonus is great for Physical DMG characters, but the 4-Piece bonus is generally not worth it. Even a Charged Attack DPS like Keqing doesn’t want it since it’s useless against Bosses.|
|Archaic Petra||2-Piece: Geo DMG Bonus +15% |
4-Piece: Upon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.
|The 2-Piece bonus is good on all Geo characters. The 4-Piece bonus is an incredible option for supports, but only if your DPS characters rely on Elemental DMG.|
|Retracing Bolide||2-Piece: Increases Shield Strength by 35%. |
4-Piece: While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.
|The 2-Piece bonus isn’t exactly bad, but with such tough competition, it’s just not worth getting on its own. On characters that use Normal and Charged Attacks to deal most of their DMG, the 4-Piece bonus gives an enormous DMG buff.|
|Blizzard Strayer||2-Piece: Cryo DMG Bonus +15% |
4-Piece: When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
|The 2-Piece bonus is great. The 4-Piece bonus is even better, letting you maximize your damage by focusing only on Crit DMG with your main stats and substats. The 4-Piece bonus is so good, in fact, it’s worth using even with bad mediocre substats.|
|Heart of Depth||2-Piece: Hydro DMG Bonus +15% |
4-Piece: After using an Elemental Skill, increases Normal Attack and Charged Attack DMG by 30% for 15s.
|The 2-Piece bonus is great, but of all Hydro characters only Childe cares for the 4-Piece bonus.|
|Tenacity of the Millelith||2-Piece: HP +20% |
4-Piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
|Unless your character scales with HP, the 2-Piece bonus is inconsequential. The 4-Piece bonus is amazing on some off-field DPS characters, giving a more consistent DMG buff to the rest of the team than even the 4-Piece Noblesse.|
|Pale Flame||2-Piece: Physical DMG +25% |
4-Piece: When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.
|The 2-Piece bonus is great for Physical DMG character. The 4-Piece bonus offers great DMG but only few character can use it to maximum effect. For a somewhat lower DMG ceiling but better ease of use consider combining this 2-Piece bonus with the 2-Piece Bloodstained bonus.|
|Emblem of Severed Fate||2-Piece: Energy Recharge +20% |
4-Piece: Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
|This 4-Piece bonus is a Burst Support’s wish come true, while the 2-Piece bonus is worth running on any character in need of Energy Recharge.|
|Shimenawa’s Reminiscence||2-Piece: ATK +18% |
4-Piece: When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s.
|The 2-Piece bonus is universally good, while the 4-Piece bonus offers the biggest damage boost to DPS characters that don’t rely on their Burst for most of their DMG.|
|Husk of Opulent Dreams||2 Piece: DEF +30%|
4 Piece: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.
|The 2-Piece bonus is amazing on any DEF-scaling character. It just so happens that most DEF-scaling characters are Geo. For such characters, this set is unconditionally the best thing you could equip them.|
|Ocean-Hued Clam||2 Piece: Healing Bonus +15%|
4 Piece: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing.(This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses).
Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time.
This effect can still be triggered even when the character who is using this artifact set is not on the field.
|In short, the 4-Piece set bonus makes it so that your healers can do some DMG while healing. The calculation for this DMG includes overhealing. While not a must-have on any character, this set bonus is just loads of fun on characters who can consistently heal the entire party.|
|Vermillion Hereafter||2 Piece: ATK +18%.|
4 Piece: After using an Elemental Burst. this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character’s HP decreases, their ATK will further increase by 10%. This increase can occur this way maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
|Unless you’re Xiao or you’re exclusively fighting enemies that feature the corrosion mechanic, the 4-piece set bonus of this artifact set won’t do you much. On Xiao, this bonus gives enough ATK to free up Bennett for other teams.|
|Echoes of an Offering||2 Piece: ATK +18%.|
4 Piece: When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK.
This effect will be dispelled 0.05s after a Normal Attack deals DMG.
If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%.
This trigger can occur once every 0.2s.
|The 4-piece set bonus of Echoes of an Offering is an amazing option for any DPS character who derives most or all of their DMG from Normal Attacks. However, latency messes with this proc chance for this set bonus for some reason, so if you’re playing with high ping, it may be better to just stick with the 4-piece Gladiator’s Finale.|
Best Artifacts For Each Character
Needless to say, you can build all characters in various ways.
In this guide, we’ll give you only the best option for the most common role a character is expected to fill. You can still run characters in unconventional roles and build them in creative ways to great effect, but if you just want to know what works extremely well, this is the guide for you.
For more options, it’s best to look at our build guides on individual characters.
These are the characters that stay on the field and do massive amounts of damage.
|Aloy||• 4x Blizzard Strayer|
Given that Aloy should have no trouble keeping enemies afflicted with Cryo at all times, this set essentially lets you stack CRIT DMG on her without ever having to worry about CRIT Rate. The Cryo DMG bonus is just the cherry on top.
|Amber||• 4x Wanderer’s Troupe |
If, for some reason, you’re still running Amber, it’s best to go all in on her Charged Attack DMG in a Melt team. And this set bonus increases both Charged Attacks and Elemental Reaction DMG.
|Ayaka|| • 4x Blizzard Strayer|
Ayaka relies on Cryo for both her weapon attacks and skills, so you’re essentially double dipping the sweet Cryo DMG bonus from the 2-Piece bonus. And with how effortlessly she can keep enemies frozen with just a single Hydro support, you can get amazing CRIT Rate on her without having to farm for perfect substats.
|Ayato|| • 4x Echoes of an Offering|
Most of Ayato’s DMG comes from his unique Normal Attacks during the infusion caused by his Elemental Skill. These attacks not only hit hard, but also hit very rapidly and have a large AoE, causing the set bonus to proc many times in quick succession.
|Diluc||• 4x Crimson Witch of Flames |
Since his Elemental Skill can be used three times before going on cooldown, Diluc can get max stacks from this set with ease. He is at his best in a Melt/Vaporise team, so the 4-Piece Crimson bonus just skyrockets his damage.
|Eula||• 4x Pale Flame |
The short cooldown on the press version of Eula’s Elemental Skill makes it incredibly easy to maximize the damage potential of the otherwise cumbersome 4-Piece Pale Flame bonus.
|Ganyu||• 4x Wanderer’s Troupe |
Ganyu’s kit is all about spamming Charged Attacks and the Wanderer’s Troupe is the most reliable way to do that in Melt teams. In Freeze teams, go with the 4-piece Blizzard Strayer.
|Hu Tao||• 4x Crimson Witch of Flames |
Hu Tao does massive single-target Pyro DMG and no set increases Pyro DMG like the 4-Piece Crimson, especially in a Melt/Vaporize team. Just ignore the fact that she can’t get max stacks, it doesn’t matter.
|Itto||• 4x Husk of Opulent Dreams |
Arataki Itto wants two things—DEF and Geo DMG. The Husk of Opulent Dreams provides both in ample amounts.
|Keqing||• 2x Thundering Fury|
• 2x Gladiator’s Finale
Keqing still lacks a 4-Piece set bonus that complements her kit. While the 4-Piece Shimenawa’s Reminiscence is better if you go all-in on her Charged Attacks, this combination of 2-Piece set bonuses is better for boosting her overall DMG.
|Klee||• 4x Crimson Witch of Flames |
The 4-Piece Crimson bonus incapsulates the wants and needs of all Pyro DPS characters – maximum Pyro DMG through Melt and Vaporize reactions. Klee can make use of this bonus too, so why shouldn’t she?
|Noelle||• 4x Husk of Opulent Dreams |
Just like Itto, Noelle wants DEF and Geo DMG, and the Husk set provides both in spades.
|Razor||• 4x Gladiator’s Fury |
Razor can technically keep the 4-Piece Pale Flame bonus at maximum stacks, but the margin for error here is rather small. That’s why we prefer the 4-Piece Gladiator bonus for a more consistent buff to his damage.
|Tartaglia (Childe)||• 4x Heart of Depth |
The 4-Piece Heart of Depth bonus was made for Childe. No other Hydro character wants it, but Childe makes it look sick!
|Xiao||• 4x Vermillion Hereafter|
Xiao is the only character that can make great use of this set bonus, but it’s more than worth it using it on him. Normally, ATK% bonuses wear off after a certain amount, but given that Xiao has the highest base ATK in the game, he still gets more mileage out of them than any other character.
|Xinyan||• 2x Pale Flame|
• 2x Bloodstained Chivalry
If you ignore the sporadic DEF scaling and go all-in on Physical DMG, Xinyan can be an extremely powerful DPS character with this build.
|Yanfei|| ⁌ 4x Shimenawa’s Reminiscence |
Managing your Energy to proc this set bonus is a mini-game in its own right, but one that wields massive rewards on a character like Yanfei.
|Yoimiya||• 4x Shimenawa’s Reminiscence |
It’s not like Yoimiya doesn’t want to cast her Burst, but she’s much more focused on buffing her Normal Attacks with her Elemental Skill. So, extra 15 Energy is a small price to pay to add 50% more Normal Attack DMG on top of that.
These are the characters that can do serious damage even when they aren’t active.
|Albedo||• 4x Husk of Opulent Dreams |
Nothing even comes close to the 4-Piece Husk set on Albedo, who needs both DEF and Geo DMG. Best of all, by keeping Albedo off-field, you can effortlessly maintain 100% uptime on the stacks.
|Beidou||• 4x Emblem of Severed Fate |
This set fits Beidou like a glove – her Elemental Burst can now do even more damage, and now you’ll get to use it more frequently.
|Fischl||• 2x Thundering Fury|
• 2x Gladiator’s Finale
If you want to maximize the impact of Oz’s continuous Electro DMG, these two set bonuses are irreplaceable.
|Xiangling||• 4x Emblem of Severed Fate |
The off-field Pyro DMG potential Xiangling has with her Skill and especially her Burst is incredible, and this build will fully realize that potential.
|Yae Miko||• 4x Emblem of Severed Fate |
Despite the turrets placed through her Elemental Skill being her defining gimmick, Yae Miko actually deals most of her DMG through her Elemental Burst at C0. And seeing how Energy-hungry her Burst is, there’s no better artifact set bonus to increase her overall DPS and make it more consistent than the Severed Fate set bonus.
These are the characters that you swap in only to drop their impactful Elemental Bursts and maybe their Elemental Skill while you’re at it.
|Chongyun||• 2x Blizzard Strayer|
• 2x Noblesse Oblige
There are many ways to build Chongyun, but most players just swap him in to drop his Skill and Burst, and this build maximizes his damage in these situations.
|Kaeya||• 4x Blizzard Strayer |
Kaeya is all about setting up Cryo reactions with his short Skill and long-lasting Burst. This build greatly increases his damage while complementing that playstyle.
|Lisa||• 4x Emblem of Severed Fate|
Lisa’s Burst is a great engine for debuffing enemies, but it also does decent damage. If you’re using her mainly for this, there’s no beating this 4-Piece set bonus.
|Ningguang||• 2x Archaic Petra|
• 2x Noblesse Oblige
The amount of single-target DMG Ningguang can do with her Burst and our build will make you think she’s a 5* character.
|Raiden Shogun||• 4x Emblem of Severed Fate|
This set bonus looks like it was made specifically for Raiden Shogun. Nothing else even comes close. If you want to propel her Burst DMG into the stratosphere, accept no substitutes.
|Rosaria||• 4x Emblem of Severed Fate|
Rosaria can easily be run as a main Physical DPS – she can even keep up stacks on the 4-Piece Pale Flame bonus as well as Razor. But she is most powerful as a Burst Support with this set bonus.
|Geo Traveler||• 2x Archaic Petra|
• 2x Gladiator’s Finale
The Geo Traveler is one mean Burst support. The best thing about his burst is the extra Crit Rate it gives to characters standing inside it, but its damage should not be underestimated either, at least not with this build and the huge multiplier on his Elemental Skill.
|Xingqiu||• 4x Emblem of Severed Fate |
Xingqiu has one of the best Elemental Bursts in the entire game . Interestingly enough, this Burst is mainly used as an engine for Elemental Reactions, but this build will make sure you also do a ton of damage while you’re at it.
|Yelan||• 4x Emblem of Severed Fate |
Yelan is essentially a stronger 5* version of Xingqiu, with a nearly identical Elemental Burst. This set bonus increases her Burst DMG by a ton and allows her to stay off-field longer by addressing her Energy needs.
These are the characters that you turn to for healing, shielding, damage buffs, crowd control, etc.
|Barbara||• 4x Noblesse Oblige |
Maiden’s Beloved for even better healing seems like the logical choice for Barbara, but by giving her the 4-Piece Noblesse bonus you are making her more versatile. This way she’ll end up buffing your entire team whenever she heals them with her Burst. If you really just need more healing, go with the Maiden’s set.
|Bennett||• 4x Noblesse Oblige |
The 4-Piece Noblesse bonus takes what Bennett is already amazing at and ramps it up to 11.
|Diona||• 2x Tenacity of the Millelith|
• 2x Emblem of Severed Fate
The extra HP will make sure Diona’s healing and shied are more potent, while the extra Energy Recharge will ensure she’s able to heal the party more frequently. There’s no better combination of artifacts for Diona than this and, unfortunately, no 4-piece set bonus that fits her any better.
|Gorou||• 4x Husk of Opulent Dreams |
There’s an argument to be made for 2-Piece Husk plus 2-Piece Emblem for extra Energy Recharge. If you’re having trouble with his Burst uptime, you can go this route. But the 4-Piece Husk gives him to most DEF, and his buffs scale with DEF.
|Jean||• 4x Viridescent Venerer |
No Anemo support minds having the 4-Piece Viridescent bonus and Jean is no exception.
|Kaedahara Kazuha||• 4x Viridescent Venerer |
Kazuha is all about stacking Elemental Mastery for huge Swirl DMG. This set not only makes him great at supporting other characters but also increases his own DMG by a huge amount.
|Sara||• 4x Emblem of Severed Fate|
While Sara is primarily used as an ATK buffer, her Burst still deals incredible DMG. This set bonus will both increase her Burst consistency and its DMG.
|Shenhe||• 2x Gladiator’s Finale|
• 2x Shimenawa’s Reminiscence
Shenhe’s buffing capabilities revolve entirely around her ATK. With this artifact set bonus combination, you can ensure her ATK is as high as possible. You can use any other +18% ATK set bonus instead, of which there are many.
|Mona||• 4x Emblem of Severed Fate|
Mona’s Burst is best known for increasing the damage taken by enemies that it hits, but let’s not forget that it also deals a ton of DMG in its own right. With this set bonus, you’ll increase her DMG output and make sure she can buff the team more frequently.
|Qiqi||• 4x Ocean-Hued Clam |
With a character who can overheal the entire party as effortlessly as Qiqi, you shouldn’t have any issues getting respectable DMG from this set bonus.
|Kokomi||• 4x Tenacity of the Millelith |
HP scaling? Check!
Elemental Skill based off-field presence? Check!
Any character who’s got these two points covered can make great use of the Tenacity bonus to greatly boost the rest of the team. The Ocean-Hued Clam bonus is more fun, but the Tenacity bonus is strictly better.
|Kuki Shinobu||• 4x Tenacity of the Millelith |
Thanks to her consistent off-field Elemental Skill DMG that pulses around the active character, as well as her HP scaling, Kuki Shinobu is a natural fit to use the Tenacity of the Millelith set bonus. With it, she can buff ATK for the entire team by 20% with barely any downtime.
|Sayu||• 4x Viridescent Venerer |
Of all the Anemo characters, Sayu is most flexible when it comes to artifact set bonuses, but even on her you would most rather have the extra Swirl DMG and elemental debuffs provided by the 4-Piece Viridescent.
|Sucrose||• 4x Viridescent Venerer |
What can we say about Anemo characters and the 4-Piece Viridescent bonus that hasn’t already been said? This is the best set for her and it’s not even close.
|Thoma||• 4x Emblem of Severed Fate|
You’ll get more mileage from the 2-Piece bonus than the 4-Piece bonus, since Thoma deals notoriously little DMG with his Burst, but as there’s no other must-have 2-Piece bonus for Thoma, you may as well go all the way with the Emblem set
|Anemo Traveler||• 4x Viridescent Venerer |
The Anemo Traveler is mostly used to proc Swirl reactions and this set increases Swirl damage. The fact that it can also increase the damage of your Elemental DMG character is just the cherry on top.
|Electro Traveler||• 4x Emblem of Severed Fate|
Electro Traveler specializes in producing energy for the rest of the team. Since no artifact set can help him do that better, you should focus on his next best feature – the off-field Xingqiuesque Elemental Bursts that strikes enemies your active character hits with lightning.
|Venti||• 4x Viridescent Venerer |
Venti is an Anemo character and the 4-piece Viridescent Venerer is the best set bonus for Anemo characters. We hate to sound like a broken record, but that’s just the way it is.
|Yun Jin||• 2x Husk of Opulent Dreams|
• 2x Emblem of Severed Fate
Much like Gorou, Yun Jin is a buffer whose buffs scale exclusively off of her DEF. However, unlike Gorou, she isn’t often run in mono-Geo teams. In other words, it’s harder for her to maintain Burst uptime without the 2-Piece Emblem bonus, but if you can manage this, by all means equip her with the 4-Piece Husk for the biggest buffs.
|Zhongli||• 4x Tenacity of the Millelith |
This set was made for support Zhongli. All of his damage scales with HP, so even the 2-Piece bonus gives him damage. He can have 100% uptime on the buff thanks to his Elemental Skill. And even his shield – the strongest shield in the game – gets buffed significantly.
With these artifacts and synergistic team compositions, you will be able to tackle any content the game has to throw at you, even the dreaded Floor 12 of the Spiral Abyss. Now all that’s left is to pick your characters and equip them with weapons.
It’s good to remember that not all characters and weapons are made equal. Each character/weapon can excel in certain situations, but some are just better than others.
So if you want to optimize your experience even more, check out our Character Tier List and Weapon Tier List. We make sure to keep them updated at all times to always provide the most relevant information.
And if you aren’t sure how you can get the characters you want in Genshin Impact, you can learn all about that here.